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FACILITY_WINCODEC_DWRITE_DWM
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0x88980096
Error 0x88980096
Value: -2003304298 | 0x88980096 | 2291662998
What does it mean ?
MILERR_TOOMANYSHADERELEMNTS
Shader construction failed because it was too complex.
Value: 150 | 0x0096 | 0b0000000010010110
Where does it come from ?
FACILITY_WINCODEC_DWRITE_DWM
DirectWrite (part of DirectX) - Text layout and glyph rendering
Value: 2200 | 0x898 | 0b100010011000
StackOverflow
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Other Errors for FACILITY_WINCODEC_DWRITE_DWM
0x8898009E
- MILERR_ADAPTER_NOT_FOUND
0x88980414
- UCEERR_CHANNELSYNCABANDONED
0x88980406
- UCEERR_RENDERTHREADFAILURE
0x88982F8F
- WINCODEC_ERR_UNEXPECTEDSIZE
0x88982F8C
- WINCODEC_ERR_INSUFFICIENTBUFFER
0x88980092
- MILERR_REMOTING_NOT_SUPPORTED
0x88980505
- MILAVERR_MODULENOTLOADED
0x88980802
- DCOMPOSITION_ERROR_SURFACE_NOT_BEING_RENDERED
0x88980408
- UCEERR_CONNECTIONIDLOOKUPFAILED
0x88980095
- MILERR_NO_REDIRECTION_SURFACE_RETRY_LATER
0x88982F05
- WINCODEC_ERR_VALUEOUTOFRANGE
0x8898040A
- UCEERR_MEMORYFAILURE
0x889800A1
- MILERR_DISPLAYID_ACCESS_DENIED
0x88980007
- MILERR_NONINVERTIBLEMATRIX
0x88980099
- MILERR_SHADER_COMPILE_FAILED
0x88982F8D
- WINCODEC_ERR_DUPLICATEMETADATAPRESENT
0x88980089
- MILERR_GLYPHBITMAPMISSED
0x88980084
- MILERR_DISPLAYFORMATNOTSUPPORTED
0x88980501
- MILAVERR_NOMEDIATYPE
0x88980610
- MILEFFECTSERR_NOINPUTSOURCEATTACHED