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FACILITY_WINCODEC_DWRITE_DWM
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0x88980096
Error 0x88980096
Value: -2003304298 | 0x88980096 | 2291662998
What does it mean ?
MILERR_TOOMANYSHADERELEMNTS
Shader construction failed because it was too complex.
Value: 150 | 0x0096 | 0b0000000010010110
Where does it come from ?
FACILITY_WINCODEC_DWRITE_DWM
DirectWrite (part of DirectX) - Text layout and glyph rendering
Value: 2200 | 0x898 | 0b100010011000
StackOverflow
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Other Errors for FACILITY_WINCODEC_DWRITE_DWM
0x88980614
- MILEFFECTSERR_CYCLEDETECTED
0x88982F04
- WINCODEC_ERR_WRONGSTATE
0x88982F41
- WINCODEC_ERR_PROPERTYNOTSUPPORTED
0x88985005
- DWRITE_E_FONTCOLLECTIONOBSOLETE
0x88980420
- UCEERR_GRAPHICSSTREAMALREADYOPEN
0x88980004
- MILERR_SCANNER_FAILED
0x8898040F
- UCEERR_NO_MULTIPLE_WORKER_THREADS
0x88982F48
- WINCODEC_ERR_INTERNALERROR
0x8898040C
- UCEERR_ILLEGALRECORDTYPE
0x8898009A
- MILERR_MAX_TEXTURE_SIZE_EXCEEDED
0x88980423
- UCEERR_PARTITION_ZOMBIED
0x88980001
- MILERR_OBJECTBUSY
0x88980412
- UCEERR_MISSINGBEGINCOMMAND
0x88980006
- MILERR_DISPLAYSTATEINVALID
0x88980422
- UCEERR_TRANSPORTOVERLOADED
0x88985002
- DWRITE_E_NOFONT
0x88985009
- DWRITE_E_UNSUPPORTEDOPERATION
0x8898040D
- UCEERR_OUTOFHANDLES
0x8898009E
- MILERR_ADAPTER_NOT_FOUND
0x88980008
- MILERR_ZEROVECTOR