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FACILITY_WINCODEC_DWRITE_DWM
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0x88980096
Error 0x88980096
Value: -2003304298 | 0x88980096 | 2291662998
What does it mean ?
MILERR_TOOMANYSHADERELEMNTS
Shader construction failed because it was too complex.
Value: 150 | 0x0096 | 0b0000000010010110
Where does it come from ?
FACILITY_WINCODEC_DWRITE_DWM
DirectWrite (part of DirectX) - Text layout and glyph rendering
Value: 2200 | 0x898 | 0b100010011000
StackOverflow
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Other Errors for FACILITY_WINCODEC_DWRITE_DWM
0x889800A1
- MILERR_DISPLAYID_ACCESS_DENIED
0x88980091
- MILERR_NO_REDIRECTION_SURFACE_AVAILABLE
0x88980702
- DWMERR_CATASTROPHIC_FAILURE
0x88980504
- MILAVERR_NOREADYFRAMES
0x88980406
- UCEERR_RENDERTHREADFAILURE
0x8898009F
- MILERR_COLORSPACE_NOT_SUPPORTED
0x88980007
- MILERR_NONINVERTIBLEMATRIX
0x88980405
- UCEERR_HANDLELOOKUPFAILED
0x88980619
- MILEFFECTSERR_NOTAFFINETRANSFORM
0x8898061A
- MILEFFECTSERR_EMPTYBOUNDS
0x889800A0
- MILERR_PREFILTER_NOT_SUPPORTED
0x88980416
- UCEERR_TRANSPORTUNAVAILABLE
0x88980611
- MILEFFECTSERR_CONNECTORNOTCONNECTED
0x88980098
- MILERR_MROW_UPDATE_FAILED
0x88980413
- UCEERR_CHANNELSYNCTIMEDOUT
0x88982F07
- WINCODEC_ERR_UNKNOWNIMAGEFORMAT
0x88980080
- MILERR_INTERNALERROR
0x88980610
- MILEFFECTSERR_NOINPUTSOURCEATTACHED
0x88982F96
- WINCODEC_ERR_INVALIDJPEGSCANINDEX
0x88980401
- UCEERR_UNKNOWNPACKET