Toggle navigation
hresult
Home
/
Facilities
/
FACILITY_WINCODEC_DWRITE_DWM
/
0x88980096
Error 0x88980096
Value: -2003304298 | 0x88980096 | 2291662998
What does it mean ?
MILERR_TOOMANYSHADERELEMNTS
Shader construction failed because it was too complex.
Value: 150 | 0x0096 | 0b0000000010010110
Where does it come from ?
FACILITY_WINCODEC_DWRITE_DWM
DirectWrite (part of DirectX) - Text layout and glyph rendering
Value: 2200 | 0x898 | 0b100010011000
StackOverflow
{{ item.title | htmlDecode}}
Other Errors for FACILITY_WINCODEC_DWRITE_DWM
0x88982F62
- WINCODEC_ERR_FRAMEMISSING
0x88980702
- DWMERR_CATASTROPHIC_FAILURE
0x88980422
- UCEERR_TRANSPORTOVERLOADED
0x88980611
- MILEFFECTSERR_CONNECTORNOTCONNECTED
0x88980700
- DWMERR_STATE_TRANSITION_FAILED
0x88982F0B
- WINCODEC_ERR_UNSUPPORTEDVERSION
0x88980406
- UCEERR_RENDERTHREADFAILURE
0x8898040F
- UCEERR_NO_MULTIPLE_WORKER_THREADS
0x88980085
- MILERR_INVALIDCALL
0x88982F52
- WINCODEC_ERR_TOOMUCHMETADATA
0x8898009D
- MILERR_DXGI_ENUMERATION_OUT_OF_SYNC
0x88985000
- DWRITE_E_FILEFORMAT
0x88982F60
- WINCODEC_ERR_BADIMAGE
0x8898040C
- UCEERR_ILLEGALRECORDTYPE
0x88982F63
- WINCODEC_ERR_BADMETADATAHEADER
0x88980802
- DCOMPOSITION_ERROR_SURFACE_NOT_BEING_RENDERED
0x88980410
- UCEERR_REMOTINGNOTSUPPORTED
0x8898050E
- MILAVERR_UNKNOWNHARDWAREERROR
0x88982F95
- WINCODEC_ERR_INVALIDPROGRESSIVELEVEL
0x88982F8A
- WINCODEC_ERR_INVALIDREGISTRATION