Toggle navigation
hresult
Home
/
Facilities
/
FACILITY_WINCODEC_DWRITE_DWM
/
0x88980096
Error 0x88980096
Value: -2003304298 | 0x88980096 | 2291662998
What does it mean ?
MILERR_TOOMANYSHADERELEMNTS
Shader construction failed because it was too complex.
Value: 150 | 0x0096 | 0b0000000010010110
Where does it come from ?
FACILITY_WINCODEC_DWRITE_DWM
DirectWrite (part of DirectX) - Text layout and glyph rendering
Value: 2200 | 0x898 | 0b100010011000
StackOverflow
{{ item.title | htmlDecode}}
Other Errors for FACILITY_WINCODEC_DWRITE_DWM
0x8898008B
- MILERR_GENERIC_IGNORE
0x88980614
- MILEFFECTSERR_CYCLEDETECTED
0x8898008F
- MILERR_ALREADY_INITIALIZED
0x88980003
- MILERR_WIN32ERROR
0x88980414
- UCEERR_CHANNELSYNCABANDONED
0x88985000
- DWRITE_E_FILEFORMAT
0x88980615
- MILEFFECTSERR_EFFECTINMORETHANONEGRAPH
0x88980091
- MILERR_NO_REDIRECTION_SURFACE_AVAILABLE
0x8898061A
- MILEFFECTSERR_EMPTYBOUNDS
0x88980088
- MILERR_DEVICECANNOTRENDERTEXT
0x88980413
- UCEERR_CHANNELSYNCTIMEDOUT
0x88980618
- MILEFFECTSERR_ALREADYATTACHEDTOLISTENER
0x8898500C
- DWRITE_E_NOCOLOR
0x88982F71
- WINCODEC_ERR_STREAMWRITE
0x88980409
- UCEERR_BLOCKSFULL
0x88980411
- UCEERR_MISSINGENDCOMMAND
0x88985007
- DWRITE_E_CACHEFORMAT
0x8898500B
- DWRITE_E_FLOWDIRECTIONCONFLICTS
0x8898050B
- MILAVERR_SEEKFAILED
0x88982F52
- WINCODEC_ERR_TOOMUCHMETADATA