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FACILITY_WINCODEC_DWRITE_DWM
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0x88980096
Error 0x88980096
Value: -2003304298 | 0x88980096 | 2291662998
What does it mean ?
MILERR_TOOMANYSHADERELEMNTS
Shader construction failed because it was too complex.
Value: 150 | 0x0096 | 0b0000000010010110
Where does it come from ?
FACILITY_WINCODEC_DWRITE_DWM
DirectWrite (part of DirectX) - Text layout and glyph rendering
Value: 2200 | 0x898 | 0b100010011000
StackOverflow
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Other Errors for FACILITY_WINCODEC_DWRITE_DWM
0x88980414
- UCEERR_CHANNELSYNCABANDONED
0x88980502
- MILAVERR_NOVIDEOMIXER
0x88982F05
- WINCODEC_ERR_VALUEOUTOFRANGE
0x88982F50
- WINCODEC_ERR_COMPONENTNOTFOUND
0x88980418
- UCEERR_COMMANDTRANSPORTDENIED
0x88980006
- MILERR_DISPLAYSTATEINVALID
0x8898000A
- MILERR_BADNUMBER
0x88980092
- MILERR_REMOTING_NOT_SUPPORTED
0x88980802
- DCOMPOSITION_ERROR_SURFACE_NOT_BEING_RENDERED
0x88980099
- MILERR_SHADER_COMPILE_FAILED
0x88980613
- MILEFFECTSERR_RESERVED
0x88980611
- MILEFFECTSERR_CONNECTORNOTCONNECTED
0x88980700
- DWMERR_STATE_TRANSITION_FAILED
0x88985005
- DWRITE_E_FONTCOLLECTIONOBSOLETE
0x88982F51
- WINCODEC_ERR_IMAGESIZEOUTOFRANGE
0x88980616
- MILEFFECTSERR_EFFECTALREADYINAGRAPH
0x88985000
- DWRITE_E_FILEFORMAT
0x8898061A
- MILEFFECTSERR_EMPTYBOUNDS
0x88980421
- UCEERR_TRANSPORTDISCONNECTED
0x88980423
- UCEERR_PARTITION_ZOMBIED